In the first version of my Cross Sections I figured out how to find intersections between a mesh and a plane. After almost five months I finally found a way…
The Stitch plugin might not be a tool for everyday use but it’s better to have it and not need it, than need it and not have it.
Are you one of the people who’d kill for a curvature shader for Maya? Good news, you don’t have to!
Have you ever wondered how to find the shortest path between vertices on mesh? I have. Here’s the code.
Dynamic section tool in Autodesk Alias is an awfully practical tool for automotive modellers, unfortunately it didn’t exist in Maya… Until now!